Packaging. I played around with this to see how it would work. It works good for development, and I wanted to try packing to shipping (That’s just how I wanted to test my game sample). It goes through processes like it is packing but once it’s done, I can’t see anything. No folders, files or anything. It’s as if it did nothing. (I have it set up to save my packaged files on my desktop)
Also, there is a menu to add descriptions to your game when packaging it such as version number, company name, etc. This also doesn’t seem to work to my knowledge. When I look at my newly packaged files, (Mainly focusing on binary file that launches game) all of that description info is default Unreal Engine info instead.