Animate material instance parameter of all static meshes using that material in the level
Is there a way to animate a material in matinee and watch the change happen to all the static meshes that have that material in the level?
This could be done in UDK. Not sure if it can be done in ue4.
asked Jul 13 '15 at 07:43 PM in Blueprint Scripting
Found Material Parameter Collections! Looks really promising!
answered Jul 13 '15 at 07:46 PM
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