Adding examples to Blueprint API reference definitions

First, thanks for everything, this is amazing.
I’ve been watching a lot of tutorials and guys are throwing functions around without explaining exactly what they do.

Searching through the web I found the UnRotate Vector Function:
UnrotateVector | Unreal Engine Documentation

Real world example would help like: starting values and then end values.that make it clear what happened
It would really help in being the ideal amount of self-sufficient.

Thanks again