Just to clarify I’m not missing something.
I need to close the UE4 editor in order to rebuild my project in VS?
I currently get this error if I don’t close UE4 editor when doing a rebuild.
Unable to delete old hot reload file: “C:\Unreal Projects\tutorial\Binaries\Win64\UE4Editor-tutorial-7662.dll”.
I tried using the compile button in the UE4 editor but the changes I’ve made in C++ didn’t reflect on my actors. Do I really need to be constantly reloading the UE4 editor to load C++ changes? What am I missing?