Matinee Sound Attenuation Not Working

I have a Matinee for a opening/closing door. I am playing a sound for both opening and closing.
The sound is playing fine, however it isn’t respecting attenuation.

Here is my matinee

And here are my attenuation settings

The sound plays at the same volume regardless of my distance from it in the world.

Anyone know what could be going wrong?

This may be a bug in 4.8.1 because after upgrading to 4.8.2 the issue seems to be gone. (Wasn’t listed in the release notes in 4.8.2, so kinda odd)

I’m using 4.10 and I have this issue aswell…

Did you solve it by any chance? I have the same exact issue in Sequencer.

No, I switched from Matinee to using a Timeline for my doors so I didn’t pursue this further. Let me know if you find a solution.