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Different Shape button menu

Hi everybody

Is there a way to change the shapes of a button? I would like to do a pie menu in a corner (so a quarter of pie) but the only way I managed to create a button is the classic square/rectangular button. Can anyone helps me please?

Thank you all

Lorenzo

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asked Jul 15 '15 at 02:19 PM in Using UE4

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terrenzio
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If you draw an image of a button you can place that image inside of the designated rectangle. Use a transparent background. The rectangle is a boundary box but it does not need to look like a box.

Possible software packages to use are:

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answered Jan 28 '17 at 05:13 PM

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TreesAndDoughnut
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avatar image Alltvin Jan 29 '17 at 10:39 AM

Do as @TreesAndDoughnut commenting, great solution. As a little Quick Tip: If you want to reuse the shape make the image you create for the shape colored White. Then inside of the UMG editor you can change the color of the button with the Tint-value.

In that way you can have a generic button shape image for all your buttons and don't need to import every color of the same shape

avatar image TreesAndDoughnut Jan 29 '17 at 04:13 PM

@Alltvin That would also cover Hover and On_Click as well. Great for prototyping. I was thinking of drawing buttons in SketchUp, then rendering them in Unreal. Thoughts?

avatar image Alltvin Jan 29 '17 at 04:19 PM

I have no idea how you would draw buttons in SketchUp, if its the 3D SketchUp you are talking about. Why not using a 2D software?

avatar image TreesAndDoughnut Jan 30 '17 at 08:42 AM

Lighting. Would it be possible to create a 3D menu with active lighting vs a static 2d menu?

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