Foilage stopped working in 4.8.2 hotfix

Hi

Not sure if this has been posted today, but after updating to 4.8.2’s hotfix, the automatic foliage stopped working.

I’m pretty upset, but keeping it cool, i.e. letting the steam off another way…this is now preventing me from working on a landscape collision issue I’ve discovered while using a masked material on Opacity instead of landscape visibility, so that I can use a texture to mark out the holes in my landscape where caves and tunnels are suppose to be. I can make tunnels square and such instead of round…etc… anyway…

Please have a look into this.

I’m reloading the assets into my project. Maybe this will fix it. Follow your gut they say… Don’t eat too much chocolate they say…They’re wrong… I just know it… lol

Ok, lol, somehow this has resolved the issue.