How to choose what actor triggered an overlap event?
Hi, sorry if this question has been already posted but is it possible to make something like "asplayerstartbeginoverlap". Choose one actor for the overlaping. Sometimes my trigger box on my compound overlap some others compounds so it move in a wrong direction. Thanks Tom
Thanks i attached trigger volume around the box and when i overlap box x for e.g. it move on the x axis. I ve do the same think for the other direction ! But when i use two box in the game, the trigger volume of one box overlap trigger of another. So when i left click, the box goes in a wrong direction !
answered Apr 07 '14 at 01:25 PM
If you are trying to determine what overlapped the trigger box, you could try tagging.
If it's something else, maybe post an image of your Blueprint so we can see what you are after.
answered Apr 07 '14 at 01:15 PM
DizzyWes ♦♦ STAFF
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