Editing a BP with a Spline component deletes all splines in the level
I made a BP with a spline component. then I made 2 of these in the level. Then I made/edited the spline lines in the level with those 2. Then I edited my BP, added another component and added something to the event graph. Now after compiling, the splines I made in the level are gone, reset to the default straight spline line.
Is this bug? Otherwise is there a way to keep it from resetting the splines in the level on recompile of the Blueprint?
asked Jul 15 '15 at 08:21 PM in Bug Reports
We haven't heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you're still experiencing this issue, please feel free to post back here with the additional information I requested above.
answered Jul 21 '15 at 12:48 PM
TJ V ♦♦ STAFF
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