Eliminating Spline Mesh Twisting at Runtime
I have a spline that I am working with at run time. In order to prevent twisting, that can be seen here, I am updating the Spline Up Direction for my spline meshes at run time. This eliminates twisting completely, but it causes a new problem where the spline meshes become out of sync as you can see in the pictures below.
Pictures of Spline Mesh Desync:
Side Note: In the pictures above the green lines represent the Spline Up Direction and the static mesh used for the spline meshes was a simple cube. As you can see in the pictures, the spline meshes do not have a smooth transition.
Pictures of Blueprint:
Side Note: The actions in the Blueprint above are being run in the Tick method of my Blueprint.
Main Question: Does anyone know how to update the Spline Up direction of a spline mesh at run time without causing the desync issue that I have stated above?
Thank you for your time,
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