Setting the hovered color on button style to apply for keyboard/gamepad

I am trying to get a similar effect that you get when you hover the cursor over a button in UMG, it has an outline colour instead of changing the whole button color.

I can change the color fine using the blueprint below

f9e59ebbbe.jpg

Which gives me the following result

694cc48afa.jpg

I’m trying to get the hovered result which looks like

50377-button3.png

Is it possible to change this? If so how?