UE 4.8 no longer builds project (no error msg)

Hello, after having successfully converted my project from 4.7 to 4.8, Visual Studio no longer builds any source code for it. Upon attempting to modify headers or source files and giving the build or rebuild command, Studio instantaneously reports that two projects (the engine and my project) have successfully built no matter what garbage or gibberish I throw in the files. I have already confirmed that the modified files belong to the opened project/solution and the editor continues to function properly with my project. Any insight as to what might be causing this?

Thank you very much in advance…

Bump. Still a pretty big issue.

Have you tried to clean and then rebuild your game?
Right-click game project in solution → Clean, then Rebuild.

~Per “Gimmic” Johansson

I’ve had something similar happen - deleting the build and intermediate directories got me going again.

I did that, and then I got the message that it was trying to build an x64 project with x32 settings, and sure enough my build option had changed (somehow) to x32. I changed it back and it appears to be working, although this had never happened to me on any previous update.

Problem solved – see above.