How can you take an external input to move a controller within UE4?

Hi,

I am trying to send external data into UE4 and then take that data and use it as an input so it will move controller.

I have read Rama’s TCP Tutorial so I know how to interpret external data, however, I am not sure how I can take the FString and use it to provide movement in 6DoF.

Any advice would be very beneficial!

Cheers,

James

Did you manage to figure this out? I have posted a similar question.