Stop Animation In UMG?
I have created an animation of an image sliding left to right in UMG.. i know how to play the animation using blueprint. But i wanted to know if there is a way so that i can play half or partial animation instead of playing whole animation till the end..
In 'Play Animation' Node inside UMG it just gives option to where to start from; "Start at Time". But there is no option like where to stop the animation .. so how can i stop animation after a few millisecond?
I tried this setup.. its working but no guarantee where its going to stop.. its not accurate!
asked Jul 16 '15 at 09:04 AM in Blueprint Scripting
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