Hi,
I’ve tried with no avail to stream a level from a sub level. It seems like you can only stream a level in and not another inside that.
Cheers!
Hi,
I’ve tried with no avail to stream a level from a sub level. It seems like you can only stream a level in and not another inside that.
Cheers!
I’m trying to do the same thing. MistaShoes explanation is pretty clear, but I’ll illustrate it a bit by showing my setup:
Landscape_Level
PlayerScenario_1
PlayerScenario_2
By default, PlayerScenario_1 and _2 only get the Persistent Actors from Landscape_Level unless LL_Region1 through N are also included in the scenarios.
Hi, did you manage to find a solution to this?
Thanks.
Yes, you can do it, you need to have Landscape_Level stream in all off it’s sublevels on BeginPlay. The GIANT caveat is that if you have static or stationary lights in Landscape_Level I haven’t found a way to bake them properly so they show up in all the PlayerScenario’s correctly.
From here you’ve got two options: Fully Dynamic Lights (i.e. no baking), or, Re-factor your levels.
Dynamic Lights were too expensive for me, so I refactored my streaming setup. Now it looks like this:
Landscape_Level
This meant I had to write my own “OpenLevel” command that hides and shows the sublevels as appropriate … but it also means that light baking works for me.