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Control the Camera rotation by swiping?

Hi, i want to create a camera that rotates by swiping the screen on a mobile device for a level selection. i want for the camera to move and stop at certain areas. Let's say i want the rotation to cover 180° angle making 3 stops, one at 90°, one at 0°, and last one at 180°. The real question is how would i go about this, creating a custom player controller, using blueprints and configure the movements based on the third person axis movement, or just setting up a matinee? I am trying to find the most accurate approach that calculates the pressure between the swipe. i would sincerely appreciate a quick tutorial if possible, i'm no pro. to be honest, i'd appreciate any help y'all can give me. :D

Product Version: UE 4.8
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asked Jul 17 '15 at 12:03 AM in Blueprint Scripting

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