"Get all actor of class" not giving the correct result!
As u can see in the section 1 of the image, i put a Get All Actors of Class in the Construction Script of the GameMode blueprint. Then told it to print the result number of the variable which i assigned to Integer (section 2). However everytime i play the game it prints "blue stars: 0" so always giving the same answer which is zero no matter how many actors i actually place in the world. Any idea on what's going on, or what i'm doing wrong? Any help is appreciated. Thank you.
asked Jul 17 '15 at 04:11 AM in Blueprint Scripting
Have you considered using Get All Actors of Class in the Event Begin Play rather than Construction?
answered Nov 20 '15 at 11:35 AM
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