iOS and Mac Packages crash on launch
Im attempting to package my first iOS game for the AppStore but am having some major issues with my package crashing on launch. I have tried many different solutions, such as opening the project in different editor versions ( 4.8, 4.6, and 4.7) and i still get the same results. I have tried packaging for distribution and development with no change, and I tried launching my game and it worked just fine. I also tried packaging another project (third person template) with all the different settings i tried on my other game and it worked fine.
I really need some help with this as this is a pretty big issue I'm dealing with. Your help is greatly appreciated.
Please, I really need some answers :(
answered Jul 18 '15 at 12:29 AM
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