Extent set for supported agents is ignored.
It seems like no matter what extent I enter in "supported agents", there is no effect at all. I try to set the default extent to a large value since I don't know the height of the navmesh, just the XY location. When I go through the code for the navmesh projection (`ProjectPointToNavigation`) it seems to always use the extent from the UNavMovementComponent and ignoring the config. When I use the debugger to modify the extent it works as expected.
So how can I project the location to the navmesh. Should the "supported agents" be associated with the UNavMovementComponent or pawn somehow? If I have many supported agents which extent will be used etc? The setup of "supported agents" seems kinda strange to me.
asked Jul 17 '15 at 01:18 PM in Bug Reports
I'm happy to hear you found a solution that works for you. I'm going to mark this as answered for tracking purposes and pass on your suggestions to be assessed by the development staff.
answered Jul 27 '15 at 03:35 PM
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