Android crashes when using custom mesh
Whenever I use my own mesh in a scene and try to run it on android, it launches, goes to black screen for a bit, then crashes back to home screen on the phone. The meshes are error free as far as I can tell, so I'm not sure what is going on. Starting a project with default scenes that come with unreal work fine on my phone, so its confusing.
Anyone have any idea what is going on? Thanks!
asked Jul 17 '15 at 06:01 PM in Packaging & Deployment
I have not heard from you in quite a few days and for this reason, I will be marking this this question as resolved at this time. However, if you have any further questions, please feel free to reply back and it'll open your question back up for answering.
Have a great day!
answered Jul 24 '15 at 06:59 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here