DK2 VR Preview error

I’m getting a UE4 crash when trying to do a VR Preview and from the crash log it looks like it’s referencing the D: drive but i don’t have a D: drive on my computer. I have the latest firmware and sdk version and all of that, i also tested the DK2 in other apps and it still works fine.

This is the error log:

Unknown exception - code 00000001 (first/second chance not available)
"Assertion failed: ViewFamily.RenderTarget->GetRenderTargetTexture() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Plugins\Runtime\OculusRift\Source\OculusRift\Private
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\private\misc\outputdevice.cpp:355]
UE4Editor_OculusRift!OculusRift::FViewExtension::PreRenderViewFamily_RenderThread()
UE4Editor_Renderer!RenderViewFamily_RenderThread() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\renderer\private\scenerendering.cpp:1328]
UE4Editor_Renderer!TGraphTask<FRendererModule::BeginRenderingViewFamily'::17’::EURCMacro_FDrawSceneCommand>::ExecuteTask() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\public\async\taskgraphinterfaces.h:753]
UE4Editor_Core!FTaskThread::ProcessTasks() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\private\async\taskgraph.cpp:430]
UE4Editor_Core!FTaskThread::ProcessTasksUntilQuit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\private\async\taskgraph.cpp:273]
UE4Editor_RenderCore!RenderingThreadMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\rendercore\private\renderingthread.cpp:284]
UE4Editor_RenderCore!FRenderingThread::Run() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\rendercore\private\renderingthread.cpp:385]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]

I am having this problem as well. UE4 crashes every time when I am trying perform “VR preview” with DK2 connected. Did you get this solved CharlestonS ?

Nope, no resolution yet but i have a feeling it’s a UE4 bug on certain systems and we will have to wait for Epic to address it.