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my wheels are scrambling in physics asset tool

I have a simple skeletal model. It has a base, and then 6 wheels, I made it in blender. It also has a simple skeletal mesh. I have pointed the skeletal mesh in the x direction.

It is doing something strange in the physics asset tool. All of the wheels seem to scramble all over the place. Why is this?

here is the vehicle in blender: alt text

here is what it looks like in the physics asset tool: alt text

The warnings I get when I upload the .fbx file is:

alt text

Though I am not sure what this means what could possibly causing this?

Product Version: UE 4.8
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asked Jul 18 '15 at 10:38 AM in Using UE4

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Hello there, check this tutorial, you can't screw up after watching it. https://www.youtube.com/watch?v=9gdmJIfuORk if there are still some problems tell me then.

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answered Apr 08 '16 at 08:45 PM

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