x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Is BSP face selection only - a bug?

If i create a BSP, then delete it and then alt-z undo, the object is no longer full selectable, ie, the transform, translate, and rotate tools do not appear, I merely get an outline on the face selected. It definitely feels like a bug because if i do random things with other objects or BSP's, Then the original BSP can become fully selectable again.

I've seen this problem around. The answer usually offered is either to make sure your'e in place mode and not geometry ( i am ) or to select the object from the world outliner. This second option would seem crazy if you were working in a large project so i don't really consider it an option. Anyone know how to fix this problem?

Product Version: UE 4.8
Tags:
more ▼

asked Jul 18 '15 at 11:22 AM in Bug Reports

avatar image

smokeycow
1 2 3

avatar image smokeycow Jul 19 '15 at 09:16 AM

anyone know?

avatar image Lovecraft_K ♦♦ STAFF Jul 20 '15 at 01:10 PM

Hi smokeycow -

Thank you for your report. We will begin investigation into this issue as soon as possible. If we are unable to reproduce the problem, or need more information, we will follow up with some additional questions for you. Otherwise, we will post an ‘Answer’ once the issue has been logged in our bug database or we have a solution for it.

In the meantime, please be sure to review our suggestions for how to report a bug, and feel free to edit your post if you have additional information to provide: https://answers.unrealengine.com/questions/12363/how-do-i-report-a-bug.html

Thank you -

Eric Ketchum

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

When working with BSP's, and you are getting some varied results after doing some unique changes, i.e. extruding a face, deleting the bsp, and undoing the change. It is good practice to rebuild your geometry alone.

This should not take much time at all since you are not rebuilding your lights. Try this solution, but if you are not seeing any changes, let me know and we can investigate further.

Cheers,

Andrew Hurley

more ▼

answered Jul 20 '15 at 06:49 PM

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question