Ok So I have no problem building and running UE4 on my system you guys have done a great job btw.
So my questions are these. I am by no means and expert with Xcode and I have tried changing just about every debug value I can find but no matter what when I build I keep getting a debug build. How do I change this to get a release build.
Second, everything I look thru seems to be point to iOS code on the mac side. Is UE4 for mac just building a desktop version of and iOS build? I mean a desktop version of a mobile app?