GPU Particles Don't Support LOD's

Not sure if this is a bug report or not, but GPU particles don’t support any form of LODDING right now, and are just always on at full intensity.

Are there plans to expand GPU particle support in the future? It seems fairly limited right now.

Hi Jamsh,

Sadly we don’t currently support LOD’s for the GPU particle systems, so it’s not a bug. Until we add support for it (not sure of the priority or complexity). You might be able to jimmy something together with blueprints yourself. You could build an auto-LODing blueprint that adjusts exposed scaling parameters for lifetime, spawn rate…etc on the particle system; depending on how far the player is from it.

Cheers,
Nick (Epic Games)