iOS Device Disconnect Sometimes Blocks Editor Forever
Here's a fun little issue.
Sometimes when I load maps (that usually take ~2 mins) progress will be made for maybe a minute and then it just hangs.
Breaking in LLDB and checking what the main thread is doing I can see that it's handling a
The iOS device being disconnected is my iPhone, which isn't even physically connected to my laptop, but they're on the same WiFi so I guess that's how they find each other, and I'm guessing there's some choppiness in the WiFi causing the disconnect. It has only happened during map load, and it doesn't happen every time. Activating Flight Mode on my phone prevents it from happening altogether.
I guess the main question is: who has the outstanding reference to the message endpoint, and why won't they give it back.
Have fun, Tobias.
I have not heard from you in quite a few days and for that reason, I must mark this thread as resolved. However, if you have any further questions regarding this topic, do not hesitate in replying back. Thanks!
answered Jul 30 '15 at 08:42 PM
So I've come up with a fix which ignores devices that are not physical attached to the Mac (it seems for some reason, as long as the Mac and iOS devices are in the same network, it's considered "connected"):
answered Aug 10 '18 at 09:06 AM
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