Hi,
what type of collision is best for stairs (static mesh) that can be walked?
Wishes,
Hi,
what type of collision is best for stairs (static mesh) that can be walked?
Wishes,
Hey ,
Using Auto Convex Collision is probably going to be easiest, though it may use a lot more polygons. You can find that option in Mesh Editor > Collision. If you’re creating your mesh in an external program like Maya or 3dsMax, you can create a more specific set of collision boxes to use if you follow guidelines found in our documentation: FBX Static Mesh Pipeline in Unreal Engine | Unreal Engine 5.2 Documentation
Hope that helps!