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VR Breaks When I Switch Player Controller

Hey guys,

I'm trying to make a scene where you can look around from one spot but not walk around. When you press a button it will switch to a different point where you can look around so someone can view a scene but reduce motion nausea.

Problem is when i switch to another player controller, the tracking no longer seems to work and it just displays the camera view but moving your head doesn't make it move. Even when i switch back, this problem persists.

This is the blueprint set up that i currently have.

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Product Version: UE 4.8
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asked Jul 20 '15 at 10:02 AM in VR

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avatar image CactusFantastico Jul 20 '15 at 10:11 AM

Whoops I may have posted too soon haha I have managed to get it working now. For any others in future having the same problem

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