VR Breaks When I Switch Player Controller

Hey guys,

I’m trying to make a scene where you can look around from one spot but not walk around. When you press a button it will switch to a different point where you can look around so someone can view a scene but reduce motion nausea.

Problem is when i switch to another player controller, the tracking no longer seems to work and it just displays the camera view but moving your head doesn’t make it move. Even when i switch back, this problem persists.

This is the blueprint set up that i currently have.

http://i.imgur.com/bD2ZpBV.png

Thanks!

Whoops I may have posted too soon haha I have managed to get it working now. For any others in future having the same problem

http://i.imgur.com/5n5z8Yj.png