Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Destructible Mesh collides with itself when inside of a blueprint

I have found that when you add a destructible mesh to a blueprint it starts acting differently. It will collide with it's chunks and instantly explode.

The same destructible mesh with the same settings will stay together correctly outside of a blueprint.

I have produced this issue with a minimal number of steps in a brand new project with starter content.

  1. Make new project.

  2. Right click on SM_CornerFrame static mesh and select "Create Destructible Mesh."

  3. Click on "Fracture Mesh" then "Save."

  4. Right click on SM_CornerFrame_DM destructible mesh and select "Create Blueprint Using..."

  5. Go to components tab in the blueprint and select the root node (Destructible1)

  6. Under "Physics" turn off "Use Async Scene."

  7. Under "Collision" turn on "Simulation Generates Hit Events."

  8. "Compile" and "Save."

  9. Place blueprint in scene.

  10. Hit "Play."

Any advice on a workaround would be amazing. I have been stuck on this for a few days now.

Thanks for your time.


Product Version: Not Selected
more ▼

asked Apr 07 '14 at 06:21 PM in Bug Reports

avatar image

413 10 12 55

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first


Thank you for your report. This is a known issue with destructible meshes in Blueprints. I can confirm that we do have a report in our database to fix it. Please let us know if you encounter any other unexpected behavior.


more ▼

answered Apr 07 '14 at 06:42 PM

avatar image Apoc Apr 07 '14 at 06:50 PM

Is there an ETA on what release it'll be fixed in? Also, are there any workarounds that you know of to have a DM work inside of a bp?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question