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Scene Capture Cube - does it work on mobile ?

I can't find anywhere in the doc saying it is not supported. How ever I when I run the reflections level in content example in mobile preview, the Scene Capture Cube is showing as Green, Scene Capture 2D is being rendered correctly.

So , is it not supported on Mobile (iOs) ?


Product Version: UE 4.8
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asked Jul 21 '15 at 04:40 PM in Rendering

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Hey xin,

Hey I re created your issue inside of a new project targeting mobile platforms. When running on mobile preview the texture returns a green value.

First make sure your texture is assigned to your camera. This will allow the capture to be derived from what the camera is looking at.

Second, I tested this with an IOS 5s 8.0 and tried to launch it the project on the device. Under the Launch option in your main viewport there is a section called device manager. The IOS is greyed out with a message stating " The selected device does not support process snapshots."

At this time I do not believe scene captures are supported on the mobile platform. Additionally, cube maps are 6 times more expensive than a 2D capture.

So, as an answer to your question scene captures are not supported on mobile platforms.



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answered Jul 24 '15 at 02:23 PM

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Sorry for necroposting

Does Scene Capture Cube Component work in 4.20+? If not, maybe there is some workaround?

This would improve my project perfomance and apk size greatly, if i could bake cubemaps at level start

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answered Dec 20 '18 at 02:04 PM

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