How can i know each finger folded or unfolded using leap motion?

I want to know whether my finger folded or unfolded,

there is input grab but there’s no input of each fingers

Do i get from skeletal mesh components or Leap finger data like distal or intermediate?

Also I don’t know how to get those data using blueprints

Plz tell me first or second blueprints to get those data

Somebody Help me!!

In the skeletal mesh Blueprint, I would recommend using the “GetSocketTransform” node. I know the node says ‘socket’ but it can also take a bone’s name. This should allow you to query the bone rotations in bone space (also use a “Transform to Bone Space” node), and find out if the rotation is between particular values on one axis.