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Adding BSP to a Blueprint class?

Hey there. I've created a door blueprint with static meshes, and, as the walls in my levels are BSP, I thought adding a substractive BSP to the blueprint would be useful. Thing is, in the 'Add Component' tab, there isn't the option to add a BSP. Am I missing something, or BSP simply aren't allowed in Blueprint classes?

Product Version: UE 4.8
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asked Jul 22 '15 at 11:41 AM in Using UE4

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You need covert the bsp in static mech

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answered Jul 22 '15 at 03:56 PM

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avatar image Tim Hobson ♦♦ STAFF Jul 22 '15 at 08:09 PM

As you may have already suspected, BSP's cannot be used in a Blueprint. You will have to convert the BSP to a static mesh as rjvm has suggested.

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