Fbx animation import only imports first animation on hotreload
When hotreloading an fbx file with animations it will override all imported animations with the first track in the fbx file. I have to reimport the entire fbx everything i change something in an animaiton
asked Jul 22 '15 at 11:43 AM in Using UE4
However for edition purposes piecing these out seems like a logic step. For instance finger movement/facial expressions and the like and smaller subtitles are usually edited on the rig in other programs.
At this point I am moving this from Bug Reports to Using Unreal 4. Let me know if you experience any more difficulties.
answered Jul 22 '15 at 04:43 PM
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