x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to make two physics bodies not collide with eachother

Hello Everybody,

I have a rather simple question. I have two objects which I want to physically interact with the other objects in the scene, but not with each other.

How would I setup the Collision to allow this?

Thank you for your time,

Farshooter

Product Version: UE 4.8
Tags:
more ▼

asked Jul 23 '15 at 12:27 AM in Blueprint Scripting

avatar image

BitBoy92
493 53 38 57

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

First you need to create custom object channel in project settings: https://docs.unrealengine.com/latest/INT/Engine/Physics/Collision/index.html#customobjectchannelsandtracechannels

Than you need to go to your object details - collision and set object type to your new channel. Set to ignore for every object channel that this object should ignore and go to other object details and make the same.

This blog post should give more details under TRACE CHANNELS AND OBJECT CHANNELS: https://www.unrealengine.com/blog/collision-filtering

more ▼

answered Jul 23 '15 at 12:33 AM

avatar image

Footman
229 18 19 42

avatar image BitBoy92 Jul 24 '15 at 10:27 PM

Thanks for the answer @Footman. I finally learned how to use custom object channels.

Farshooter

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question