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Set Visibility / Set Actor Hidden In Game Switches for Static Mesh Actor References.

Hi, I cant seem to have the visibility of Static Mesh Actor References as a variable. The blueprint will only work if I plug a component in rather than actor references in the scene. Can anyone help?

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![alt text][3]

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[3]: /storage/temp/51162-setvis.png

Product Version: UE 4.8
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actorhidden.png (394.6 kB)
setvis.png (389.9 kB)
setvisconvert.png (398.8 kB)
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asked Jul 23 '15 at 06:01 AM in Blueprint Scripting

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Baserage
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RESOLVED.

Had to add a for each loop node and have the array element output lead into the set actor hidden in game node actor input.

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answered Jul 24 '15 at 04:11 AM

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Baserage
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