Why does it keep saying that I have a blueprint error when I know for a fact that I do not

It keeps saying I have a blueprint error however I checked my blueprints multiple times and it they looked fine, I even deleted all objects that use blueprints and I even deleted every single object in my game but every single time I press play it keeps on saying that I have a blueprint error. The fact that I deleted every object in my game proves that I do not have a blueprint error so why does it keep saying that I do when it is a fact that I do not.

Hey @Brandon236

Sometimes these errors do not actually point to a specific object inside of a level. I did got this kind of error in the past.

Try’n check and compile all your BP. If it compiles than its ok, if not then you got your error.

It would be helpful if you could post a screenshot of the error you are getting.

Cheers.

That’s the thing, the error doesn’t tell me which blueprint it is.

Even if you delete all objects you can find, there are still gamemode, playercharacter, level blueprints
if you are 100% sure, create a new blank project as a test.

The error should tell you which blueprint had the problem tho.