I’m using cascade particles (gpu)with spritesheet , and one of the frames in my sprite sheet is showing up abruptly after the last frame. Not sure why since in my subuv node my last frame isn’t more than the actual number of frames I have…
J
I’m using cascade particles (gpu)with spritesheet , and one of the frames in my sprite sheet is showing up abruptly after the last frame. Not sure why since in my subuv node my last frame isn’t more than the actual number of frames I have…
J