x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to level (smooth) landscape's surface?

Hi.

I working on build mode in my game and I need to level (smooth) landscape's surface.

For example, landscape: alt text

I need to level (smooth) landscape's surface in the form of a square two-dimensional by clicking in game on some position in the landscape. I think, that clicked coords will be center of the two-dimensional square and landscape's surface in the needed area must be leveled. It's needed, for example, to level surface of the landscape for placing the foundation of the house.

How to level surface of the needed area of the landscape by coordinates in blueprints or in C++?

Thank you!

Product Version: UE 4.8
Tags:
more ▼

asked Jul 23 '15 at 03:11 PM in Blueprint Scripting

avatar image

Arthur Khusnutdinov
610 90 96 252

avatar image Arthur Khusnutdinov Jul 31 '15 at 09:44 AM

Still not resolved

avatar image Arthur Khusnutdinov Aug 10 '15 at 11:19 AM

Still not resolved

avatar image Arthur Khusnutdinov Aug 18 '15 at 10:29 AM

Still not resolved

avatar image Arthur Khusnutdinov Sep 08 '15 at 04:11 PM

Still not resolved

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

If you are looking to make a flat surface by editing the Landscape in runtime, c++ is the only way I have heard.

My solution would be, place a mesh at the highest point the size you want. Use a box trace.

Narg

more ▼

answered Jul 31 '15 at 04:20 PM

avatar image

Narghile
1.7k 74 38 110

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question