How to invert a post processing volume?
Hello, I am asking a rather unusual, yet difficult question. My goal is to have the whole entire screen to be blurred, except for one small area.
For example, suppose there is a post processing volume enclosing a chair. I want everything outside that chair to be blurred.
Any help will be appreciated.
asked Jul 23 '15 at 07:14 PM in C++ Programming
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