How to display splines at runtime?

Is there any way to see splines at runtime? Not seeing the splines makes it really hard to debug.

Did you have a Spline , in first place? Like a Blueprint Spline, for example… ?

Yea, I generate a spline at runtime and use it alongside with spline meshes. I had a issue were showing the spline would have helped me greatly to debug it.

Did you try to to check the “wireframe” mode? perhaps you give us a screenshoot in wireframe of the scene?

Well this is a really old but if anyone is still looking for an answer, You need to tick the “Draw Debug” option in the spline component properties panel

275002-ssss.png

That is not working at runtime!

While playing the game, try to open up the console (using ~ “tilde”, under the Esc button) and try to write:

show Splines

(tested with 4.22.3 and older versions)

P.S. Just make sure that the showflag (Draw Debug) is set to true, as "Yashinski " showed on his screenshot :slight_smile: (I’ve tried this only with the project set with its Build Configuration to Development. There is a big chance that it will not work for Shipping)

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Oh, cool! Don’t need it for shipping anyway, just so I can actually see my splines for debugging purposes. Thanks! I can’t approve your answer so I just set Yashinski’s post as the answer

have a look here.

@1m32s

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