Do not show "Is stuck and failed to move" in log since it's spamming the log

If a character can’t move correctly it prints out the message “LogCharacterMovement: PawnName is stuck and failed to move!”. In general this is nice because it shows why a bug could occur, but at the moment it’s really annoying to me since it’s spamming the whole log.

I have characters moving around with root motion and they have other characters around them they collide with, so it often happens that they are stuck between other characters and can’t move, but that’s absolutely fine since everything works perfectly, I don’t care about them not being able to move around, same as if a character stands in front of a wall, if root motion then want’s to move him backwards it’s intended that he can’t move, since there is a wall.

But these messages spawn my log, I have a lot of characters and every single one often shows this message, so the only thing I see in the log is “XYZ Is stuck and failed to move!”. Is there any way to disable the message for individual characters or completely for all?

did you ever get this sorted? I’m getting tired of dealing with massive log files and sifting through them, im trying to do the ini suppression route but i cant find a good answer