Error Accessed None
EDIT: http://youtube.com/watch?v=Ubn5dR1EKwQ a quick video
I have tried to check if there are any bullets in my weapon blueprint, but every time it returns the variables I have in my weapon blueprint as empty.
I think it is related also to this error:
The pointer variable "Equipted Weapon" is null when using it. That is forbidden! Use an "IsValid" node for all your pointers before actually using them. This is basic C (not even C++). If you don't understand what i'm talking about, watch this video of me:
answered Jul 25 '15 at 02:50 PM
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