[Aim Offset] Incorrect Blending between samples

I am making a 1D Aimoffset from the anim starter pack ironsight aimspace to make the player aim up and down. Blending between the down and the center sample works perfectly but between the upper and center sample the left hand slides away from the gun. A tried playing around with the reference poses and additive settings but that all didnt change anything. Adding more samples also didnt really fix the issue because then the same thing happens between the samples. Reconstructing that should be really easy because I tried that in a new, empty project and it also appeared. My question now is can I fix it and if yes how? Is this a bug of the anim starter pack or the blendspaces of the engine because the singlle samples themselves all match very good? Or is there any way to work around this?

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