Disable Input does not work when used on server

I tried to disable input from players on serverside but serverside pawns still receive movement input

Workflow:

  1. Use first/third person template
  2. Make a function that disables input from pawns owner controller and run function on serverside.
  3. Run dedicated server
  4. Move around

Problem: Pawn still turns around and moves around when using mouse and WASD. This does not happen if you are listener.

Hi Kauppaneuvos,

This is probably related to answer I posted in your other post, here:

When running a Dedicated Server, none of pawns are run by Server, they’re all controlled by Clients.

Reply on that thread.