Casting from widget to widget fails
I am trying to get a variable from a UMG widget to another using the node "Cast to", however for some reason it always fails. Here is how the blueprint looks like:
Begin Game HUD is a reference to the other widget created manually in this blueprint, so i don't really know why it is not being successful.
asked Jul 25 '15 at 06:10 PM in Blueprint Scripting
Where have you set the var "Begin Game HUD" with a value? Because if you just said to the Engine that is the same type as BeginGameHUD then the value inside of the var is null.
answered Jul 26 '15 at 11:38 AM
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