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Cant see mesh?


I am trying to follow TappyBird example and I have followed most things but for some reason I cant see my mesh with my fbx import.On the first image is my static mesh and the second one is my material. At this stage I am quite confused on why it will not see my material on the object. It is in wire frame due too showing you that it is there.

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asked Apr 08 '14 at 04:38 AM in Using UE4

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avatar image Dune Apr 08 '14 at 09:01 AM

May be a stupid question, but what happens if you look at the other side of the quad? Does it show the material? Sometimes quads will only draw to one face of the quad and therefore you will see nothing from the other side as it will have been culled.

avatar image Alexander Paschall ♦♦ EPIC Apr 08 '14 at 09:42 PM


Based on the size 3x0x3, is your mesh a plane? Does it fix the rendering if you check on "Two-Sided" in the material properties?

Please let me know if that helps.


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