x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do you set beam target and source outside the particle system?

I'm trying to setup a beam between two points in a blueprint, but am having no luck. Is it possible at all to set source and target pos outside of the particle system?

I looked at the content examples and, while set to target mode, it still has a target position defined within the system.

Some pictures of me trying to set the values through BP (excuse the huge values);

alt textalt text alt textalt textalt text

Product Version: UE 4.8
Tags:
more ▼

asked Jul 25 '15 at 09:10 PM in Using UE4

avatar image

bzxo
141 6 17 21

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

Have you tried changing Target Method in your Beam module drop down list to UserSet?

more ▼

answered Aug 15 '15 at 04:16 PM

avatar image

[Epic]homeRye STAFF
1.2k 22 3 42

avatar image bzxo Aug 18 '15 at 10:26 PM

Yes, couldn't get that to work either, it just snapped between the particle system and world 0,0,0

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Hi bzxo -

Try setting the Vector Particle Parameters in your Source and Target Modules and then reference that Parameter Names in the Blueprint. Otherwise your setup looks correct.

Beam_parameter

Thank You

Eric Ketchum

beam.jpg (167.2 kB)
more ▼

answered Aug 19 '15 at 08:32 PM

avatar image

Lovecraft_K ♦♦ STAFF
36.7k 702 260 737

avatar image bzxo Sep 26 '15 at 01:23 PM

Thanks! I'll try this out when I get back to that project.

avatar image CriErr Sep 26 '15 at 02:53 PM

Here i packaged one of my old stuff, i dont exactly remember how it works, so you need to follow names and parameters which i change via blueprint, but i think you can figure that out.

https://drive.google.com/file/d/0B9-wGP04rKFmZlo0WHNqSkp0VlU/view?usp=sharing

Press B ingame to BZZZZZZZZZZZZZ!

avatar image Stronglime Feb 13 '18 at 12:30 PM

You saved me CriErr! thanks a lot! If you are having problems remember to set the constant paramenter inside the "source" and "target" to see if it's working inside the editor and to set the param modes to DPM Direct for the parameters to work correctly.

avatar image Slim_Offset Apr 27 '18 at 08:57 PM

Perfect, tanks !

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question