I can not move my clone

Hi

I need help because my blueprint that worked in 4.7 no longer works in 4.8.
I’m doing a system clones, he follows the same inputs that my main character. For this I use “spawn actor” with a new controller and a new character and possess them

And for the inputs I use two variables

51502-capturar2.png

Rather than creating one “Add Movement Input” node with both “self” and “brother” feeding into it, have you tried using two “Add Movement Input” nodes, one for each? I don’t know what the documentation says about the type of setup you have, but it looks iffy to me.

I had tested it before in 4.7 and correctly works both ways. In the 4.8 neither way works :frowning:

Well, but did you try out what disla suggested? It looks wrong to me too. I always thought that this is an fault in the Editor and does not work.

Yes, I tried it too, but still not work