Rain Collision problem with Particle System
So I just made a particle system for rain and it looks and works great so far. I tested it out and when I was testing it inside of a building it goes through my walls and ceiling as you can see from this first picture. But if i look up towards the ceiling there is no rain. I am using a collision (Scene Depth).
asked Jul 26 '15 at 05:42 AM in Using UE4
This is because scene depth collision uses screen depth, in other words particles collides only with what you see. In the first screenshot you almost not looking at the ceiling, so there is no obstacles for particle up there. In the second ceiling is blocking particles only because you watching it.
answered Jul 26 '15 at 05:00 PM
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